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use std::sync::Arc;
use std::thread::JoinHandle;
use std::sync::atomic::{AtomicBool, Ordering};
use std::thread;
use std::time::Duration;
#[derive(Debug)]
pub struct Daemon {
handler: Option<JoinHandle<()>>,
enabled: Arc<AtomicBool>,
}
impl Daemon {
pub fn spawn<T>(task: T) -> Daemon
where
T: FnOnce(&AtomicBool) + Send + Sync + 'static,
{
let enabled = Arc::new(AtomicBool::new(true));
let enabled_ref = enabled.clone();
let handler = thread::spawn(move || task(&enabled_ref));
Daemon {
handler: Some(handler),
enabled,
}
}
}
impl Drop for Daemon {
fn drop(&mut self) {
self.enabled.store(false, Ordering::Relaxed);
if let Some(handler) = self.handler.take() {
if let Err(err) = handler.join() {
warn!("Failed to stop demon [{:?}]", err);
}
}
}
}
#[derive(Debug)]
pub struct PeriodicBackgroundTask {
daemon: Daemon,
}
impl PeriodicBackgroundTask {
pub fn spawn<T>(task: T, period: Duration) -> PeriodicBackgroundTask
where
T: Fn() + Sync + Send + 'static,
{
let daemon = Daemon::spawn(move |enabled| {
while enabled.load(Ordering::Relaxed) {
task();
thread::sleep(period);
}
});
PeriodicBackgroundTask { daemon }
}
}